Podcast: 10 Infrastructure Requirements For The Creative Economy
Podcast | philmckinney | October 15, 2006 at 9:33 pm
Segment 1: 10 Infrastructure Requirements For The Creative Economy
- Establish innovation friendly education system
- Establish a set of BOG’s (Bold Outrageous Goals) to focus research and investment
- Strengthen links between research and industry
- Encourage innovation transfer between research and industry
- Provide R&D tax (investment) incentive to encourage investments
- Nurture local & regional innovation funding
- Support innovation development through public and private procurement
- Ensure proper/appropriate protection of IP (including reward incentives)
Segment 2: Killer Question of the Week
What industries have a value chain structure similiar to yours?
For each industry, what are the leading management practices?
For each of these management practices, what are 10 (not 9 – but 10) ideas on how you can apply that practice to your opportunity?
Segment 3: Closing Thoughts
"In this world a man must either be an anvil or a hammer"
Henry Wadsworth Longfellow
MP3 for the October 15th podcast
Tags: creative economy, education system, focus research, infrastructure requirements, innovation development, innovation transfer, investment incentive, killer questions, nurture, procurement, public and private, regional innovation, similiar, support innovation, tax investment



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9) simple explanation(s) why this innovation is good
10) perseverance
B-)
To add to some finer details on requirement number 1, teachers should encourage the admiration of innovators like Steve Jobs, Sergey Brin, Larry Page, Albert Einstein, etc instead of athletes, movie stars, and music stars. Figuring out how to do this is a challenge. I sure this working in India and China. How can other countries like the U.S. and other countries loosing their edge help to change the culture? For kids, innovation is not “cool,” it is looked at as nerdy or as a “mad scientists,” “crazy inventor.” This could be because parents and teachers discourage this behavior in children because they want them to grow up and become a “productive part of the society,” get a good job, raise a family, etc. This is the strategy worked in the 40s through the mid 80’s, but today is a way to guarantee meritocracy.
9. Start a meme: innovation is patriotic, conformity and status quo is not.
10. Free software and content on new computers that encourages innovation (computer programming, science, math arts, etc). I think we know someone that has has the ability to make this happen (and if you already are, I just don’t know about it). The software should be open source, this way, it is done by people with passion, not by people who just see this as a project with just a one-time financial gain, but by people on a mission (unless it is lead by this someone, I know we can trust it). This would be in similar spirit to pack.google.com, finding the best software that everyone needs, is free and free of spyware, and making it easily accessible.
9. There need to be stronger treaties and agreements on a global level protecting copyrights.
9. Pay technically creative people what they are really worth to our economy. Employers should treat them as the valuable resource that they are and not another drain on the bottom line to be avoided by outsourcing. I will not slam Indian or Chinese engineers, but American companies looking for the innovation that they need from the other side of the world spells doom for our economy.
10. Present technically creative people as cultural heroes as another way to introduce these fields to young people.
9. Diversity is very important in all respects. The creative environment needs to encourage collaboration between people with different skills, cultures etc etc. The greatest innovations come out of accidental encounters anyway.
Provide incentives for transfer & influx of human capital cross borders.